Videos

AJ+: “Why Animal Crossing Is the Game of the COVID Era”

DC Fintech Week 2021: “Retail Investors, Meme Stocks and Gamification”

 

Podcasts

Articles

“Our Sense of Time Is Way Off – Especially Time We Spend on the Internet

 
“Video Games Are Social Spaces for Today’s Generation”

“Video Games Are Social Spaces for Today’s Generation”

 
“U.S. FDA: Children with ADHD Can Now Be Prescribed a Video Game”

“U.S. FDA: Children with ADHD Can Now Be Prescribed a Video Game”

 
“Video Games Are the Perfect Family Bonding Tool If Used Right”

“Video Games Are the Perfect Family Bonding Tool If Used Right”

 

“What Works Best: Online or In-Person Therapy?”

 

“Why Play Videogames in Family?'“

 

“Video Games as Mental Health Outlet”

“Meet the Therapists Offering Mental Health Support on Minecraft”

 

“A Digital Outing: How Video Games Force Us to Understand our Gender and Sexuality”

 
“Gaming Is Helping People Cope During the COVID-19 Lockdown”

“Gaming Is Helping People Cope During the COVID-19 Lockdown”

 
“Digital Parenting - Video Games in the Family”

“Digital Parenting - Video Games in the Family”

 
“Investigating the Role of Esport on the Free to Play Business Model: An Analysis of League of Legends Economic Success”

“Investigating the Role of Esport on the Free to Play Business Model: An Analysis of League of Legends Economic Success”

 
“What Are Adolescents Really Getting Out of Their Online Life?”

“What Are Adolescents Really Getting Out of Their Online Life?”

 

“Trouble in the Chatroom: Cyberbullying in Video Games”

 

“A Large-Scale Study of Changes to the Quantity, Quality, and Distribution of Video Game Play During a Global Health Pandemic”

 
“Analysis of the Microtransaction in the Game Market: A Field Approach to the Digital Games Industry”

“Analysis of the Microtransaction in the Game Market: A Field Approach to the Digital Games Industry”

 
“How Multiplayer Games Keep Us Connected”

“How Multiplayer Games Keep Us Connected”

 
“Video Games Are Shaping the Social Spaces of the Future”

“Video Games Are Shaping the Social Spaces of the Future”

 

“The Cognitive Psychology of Internet Gaming Disorder”